Mortal Shell – Crypt LEVEL DESIGN

Some of the environments I worked on for Mortal shell

I mainly focused on Blocking, Layout/Dressing, Level Design & Environment art, but all of these amazing locations were a team effort:

Anton Gonzalez & Vitaly Bulgarov on Art Direction/Environment Art
Dmitry Parkin (campfire props sculpt)
and Nikita SHilkin (FX)

All in-game content.